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Present the problem via NPC, the NPC offers some options as to how the characters could proceed, with some leads like some other NPCs to talk to if they want' to follow a certain course of action. For example first NPC could say &quot;I know there is a secret passage into the castle somewhere, Grug knows more about it though. But it might be easier to scale the walls, Bert can give you some equipment and maybe some advice.&quot; The Players now have some direction, and a choice. After a few of these they'll get the hang of options and hopefully start coming up with their own ideas. <|endoftext|> Grug the Half-Orc's Delicatessen.
It's there because Grug likes to cook and finds interesting ingredients growing underground. The rest of the dungeon's denizens go there because it's better than eating each other, though they'll occasionally do that anyway because Grug has to sleep sometime. The only reason they haven't killed him for his temerity is because he refuses to share the recipe for his Cheesy Mushroom &amp; Noodle Soup and losing it would make the head honcho of the dungeon very unhappy.
Grug trades his food for more ingredients and occasionally something nice if the customer-after-a-fashion has no ingredients. Grug also beat his cooking pot out of a helmet that he took from a dead hobgoblin after the fucker tried to invade the dungeon and made a righteous frying rack out of the rest of the armor.
Why?
Because Grug cares not for fighting and beat him to death quickly to make it end faster. <|endoftext|> GRUG WHAT AM YOU DOING ON SKURG MAGIC BOX?
DAT NOT YOUS MAGIC BOX. AM SKURG MAGIC BOX.
SKURG WILL HIT YOU <|endoftext|> GRUG WAS HERE!
ALL HUMENS ARE SMALL AND DUMB! THEY HAVE NO BONE CLUB OR WARTS AND THEY SMELL LIKE FLU- FOLW- FLA- NICE!
DURHURHURHUR <|endoftext|>